[Wukong] - The Immortal King *Comprehensive Guide*
LEAGUE OF LEGENDS WUKONG BUILD
LoL Champion: Wukong (Cheat Sheet)
Health | 3585 |
Health Per 5 Sec | 79 |
Mana | 1136 |
Mana Per 5 Sec | 26 |
Armor | 135 |
Magic Resist | 90.91 |
Attack Damage | 221 |
Crit Chance | 58% |
Crit Damage | 50% |
Attack Range | 175 |
Movement Speed | 432 |
Ability Power | 30 |
Attack Speed | 30% |
Life Steal | 0% |
Armor Penetration | 24.93 |
Magic Penetration | 0 |
Cooldown Reduction | 0.0% |
Dodge | 0.0% |
Gold Per 10 Sec | 5 |
Reduced Death Time | 0% |
Greater Mark of Desolation
9
Greater Seal of Resilience
9
Greater Glyph of Warding
9
Greater Quint of Desolation
3
Ability Sequence
Ability | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stone Skin | |||||||||||||||||||
Crushing Blow | |||||||||||||||||||
Decoy | |||||||||||||||||||
Nimbus Strike | |||||||||||||||||||
Cyclone |
Purchase Order
800
350
1260
850
2810
3000
2355
3830
Mastery Trees
3/
1/
4/
Offense: 8
3/
3/
4/
2/
1/
3/
4/
1/
Defense: 21
1/
Utility: 1
[Wukong] - The Immortal King *Comprehensive Guide*
By: InfamousJokerTABLE OF CONTENTS
Introduction
Introduction
Hi guys my name is InfamousJoker I play in the NA server and feel free to add me and play with me I don't bite. I've decided to redo this guide and make it more presentable and I would appreciate any all feedback that you guys may provide.Credits to jhoijhoi for the template, which you can find here.
Thanks to The_Nameless_Bard for the amazing banner to put up with this guide!
Pros / Cons
Pros / Cons
spaaaaaaaaaaaaaaaaaaaaaaace | Pros + Amazing chaser + Good burst damage + Good initiating skills | space | Cons - Not the easiest of champions - Targeted in fights - A bit early - mid game dependent |
Masteries
Masteries
With
Runes
RUNES | |||||||||||||||
Greater Quintessence of Desolation: This rune gives
Wukong extra armor penetration along with his
Crushing Blow to help reduce enemy armor to 0 during laning phase allowing you to harass pretty easily.
Greater Mark of Desolation: Same as the above
Greater Glyph of Warding: This rune gives you good early game MR along with his passive
Stone Skinto help you lane against any AP carry easily.
Greater Seal of Resilience: Same as the above this rune gives you good early game armor to along with his
Stone Skin to help you lane against any AD carry easily.
Summoner Spells
Summoner Spells
space | space | space |
Ability Explanation
Ability Explanation
Stone Skin: This passive gives Wukong extra armor and magic resistance when around enemy champions this allows Wukong to initiate team fights pretty good.
Crushing Blow: This skill is one of
Wukong damage dealer when you have an item like
Sheenor
Trinity Force you have an amazing burst to be reckoned with.
Decoy: This sill is what
Wukong is known for it allows you to juke and invade enemy territory with ease. It is also a good punching bag as it can absorb enemy ultimate and enemy
Ignite or
Exhaust
Nimbus Strike: This is
Wukong main chasing ability as it allows you to basically blink into enemy champions and unload all of your damage in a short amount of time.
Cyclone: This is an amazing ultimate that allows you to support your teammates this ultimate brings enemy champions up into the air allowing ally champions like
Katarina and her
Death Lotus to deal amazing damage.
Ability Sequence
Ability Sequence Order
I max out
Crushing Blow VS Nimbus Strike.
Here is a skill comparison of each skill at each of its rank.
Level 1:
Nimbus Strike: 70 Damage+(0.8 per bonus attack damage), 3 seconds 20% attack speed buff, 8 second cooldown.
Crushing Blow: 30+Base attack damage, 3 seconds 30% armor debuff, 9 second cooldown.
Level 2:
Nimbus Strike: 115 Damage+(0.8 per bonus attack damage), 3 seconds 25% attack speed buff, 8 second cooldown.
Crushing Blow: 60+Base attack damage, 3 seconds 30% armor debuff, 8 second cooldown.
Level 3:
Nimbus Strike: 160 Damage+(0.8 per bonus attack damage), 3 seconds 30% attack speed buff, 8 second cooldown.
Crushing Blow: 90+Base attack damage, 3 seconds 30% armor debuff, 7 second cooldown.
Level 4:
Nimbus Strike: 205 Damage+(0.8 per bonus attack damage), 3 seconds 35% attack speed buff, 8 second cooldown.
Crushing Blow: 120+Base attack damage, 3 seconds 30% armor debuff, 6 second cooldown.
Level 5:
Nimbus Strike: 250 Damage+(0.8 per bonus attack damage), 3 seconds 40% attack speed buff, 8 second cooldown.
Crushing Blow: 150+Base attack damage, 3 seconds 30% armor debuff, 5 second cooldown.
There is a big big big big did I say big I mean big debate over which sill is better to max. If you look at the comparison of
Nimbus Strike you see that with every rank it increases the damage by 40 damage than 45 than so on and you'll also note that it scales with your AD, another noticable thing is that attack speed buff gets stronger by 5% per each rank. With
Crushing Blow with each rank damage gets ranked up by 30 damage and cool down's are shortened by 1 second. So at rank 5 there is a 5 second cool down.
Now so why Crushing Blow over Nimbus Strike?
Level 1:
Nimbus Strike: 70 Damage+(0.8 per bonus attack damage), 3 seconds 20% attack speed buff, 8 second cooldown.
Crushing Blow: 30+Base attack damage, 3 seconds 30% armor debuff, 9 second cooldown.
Level 2:
Nimbus Strike: 115 Damage+(0.8 per bonus attack damage), 3 seconds 25% attack speed buff, 8 second cooldown.
Crushing Blow: 60+Base attack damage, 3 seconds 30% armor debuff, 8 second cooldown.
Level 3:
Nimbus Strike: 160 Damage+(0.8 per bonus attack damage), 3 seconds 30% attack speed buff, 8 second cooldown.
Crushing Blow: 90+Base attack damage, 3 seconds 30% armor debuff, 7 second cooldown.
Level 4:
Nimbus Strike: 205 Damage+(0.8 per bonus attack damage), 3 seconds 35% attack speed buff, 8 second cooldown.
Crushing Blow: 120+Base attack damage, 3 seconds 30% armor debuff, 6 second cooldown.
Level 5:
Nimbus Strike: 250 Damage+(0.8 per bonus attack damage), 3 seconds 40% attack speed buff, 8 second cooldown.
Crushing Blow: 150+Base attack damage, 3 seconds 30% armor debuff, 5 second cooldown.
There is a big big big big did I say big I mean big debate over which sill is better to max. If you look at the comparison of
Now so why Crushing Blow over Nimbus Strike?
- Pros of Nimbus Strike
- Good chasing tool for a melee character like Wukong
- Nice damage
- Attack speed increase
- Multi target damage up to 3 units
- Nice scale per rank
- Cons of Nimbus Strike
- One of Wukongs longer cool down skills
- Does not reduce cool down with each rank
- Pros of Crushing Blow
- Nice damage increase
- Resets your auto attack
- 30% armor debuff
- Each rank lowers its skill by 1 second
- 5 second cool down by rank 5
- Allows you to destroys towers fast
- Cons of Crushing Blow
- Melee skill
- Bugged animation
The only two cons of Crushing blow is that its a bugged skill and so is Wukong in general and it will generally be fixed making Crushing Blow 10x stronger than it is now.
Why
Why do some people still side with Nimbus Strike?
People will bring up with the fact that if the enemy is running you can hit them with
Items
Items
ITEM SEQUENCE | |||||||||||||||
Starting Item
The reason why I start off with these items is that it helps gives Wukong a pleasant time for when you are laning for the first 5 minutes in the game afterwards I teleport back to base and pick up a
Philosopher's Stone and a
Boots of Speed
Core Items
: Gives Wukong an amazing burst potential
: Gives Wukong plenty of health making you pretty tanky in team fights and helps fuel your atma's impaler
: Converts some of your HP into AD making your burst stronger.
Optional Items
Gives a balanced stats between magic resist and armor but the true use of this item is giving you a second life every 5 minutes.
Helpful against teams with lots of CC (Crowd Control)
Highest Magic resist you can get in the game and gives you a nice health regen that works well with your warmogs armor.
Another good item that can shred armor. A very good alternate to The Black Cleaver
Gives you a nice HP boost as well and a very nice active that slows the enemy champions.
Great item against melee auto attackers.
Teamfights
Teamfights
For
Summary
Please remember to upvote if you liked the guide and only downvote if you feel that I have mislead you on how I play Wukong but if you do please inform me of why it made you feel that way and if I have made any grave mistakes with this guide.